🏙️Cities and zones
Last updated
Last updated
Cities minting and burning pricing follow a linear bonding curve.
The specific pricing formula depends on its zone and he amount of units already minted.
Cities | Minting initial price | Minting/Burning price | Rent cost* | Zone color |
---|---|---|---|---|
Where n = amount of units in circulation
*Formula assumes base rent cost (with Radiation at 5/5). Cities with more Tax Points and better Radiation levels will have higher base rents.
Minting and burning
As explained above, the circulating supply of each city is used for the minting and burning pricing.
If Seoul has a 10 supply, the following will be applied:
If a new user mints a unit of Seoul -> Minting price = (0.008*10) + 1 = 1.08 INIT
If a holder of Seoul burns a unit -> Burning price = (0.008*9) + 1 = 1.072 INIT
Protocol fee
A 5% protocol fee is applied when minting and burning units (in INIT).
This protocol fee is sent to the Game Treasury address and its proceedings will be used towards game development and maintenance of the Civitia ecosystem.
Zone multipliers
When a user mints and holds all three cities (3/3) of a given zone a x2 stake multiplier is applied to their rent earnings from all the cities in that zone.
A detailed explanation can be found in Rent distribution.
Baghdad Caracas San Francisco
0.1 INIT
INIT = 0.001n + 0.1
0.01 INIT * User multiplier
Red
Pyongyang Karachi Jakarta
0.25 INIT
INIT = 0.0015n + 0.25
0.02 INIT * User multiplier
Brown
Rome Buenos Aires Istanbul
0.5 INIT
INIT = 0.004n + 0.5
0.05 INIT * User multiplier
Orange
Barcelona Paris London
0.5 INIT
INIT = 0.004n + 0.5
0.05 INIT * User multiplier
Light Green
Seoul Zurich New York
1 INIT
INIT = 0.008n + 1
0.1 INIT * User multiplier
Green
Dubai Singapore Tokyo
2 INIT
INIT = 0.03n + 2
0.2 INIT * User multiplier
Blue