# Rent distribution

Every time a user pays a rent it is distributed amongst all the holders of the city.

Distribution depends on multiple factors:

* How many units there are
* If holders are also residents in the city -> they get a boost
* If holders own all cities of a set -> they get a boost
* If holders have player the last 24 hours -> their units are active

City holders are able to claim their accrued INIT from rents in their User's screen.

#### Set boosts

The boost for owning a set is x1.05 (+5%) for each completed set.

Set boosts can be accumulated owning multiple sets.

#### Residence boosts

The boost for minting your residence in a city is x2 (+100%).

Additionally, you also get a loyalty boost of x1.1 (+10%) for renewing your residence in the same city you had before that is lost once you change your city of residence.

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*Below is an example of rent distribution assuming a supply of 12 units and 10 INIT rent.*<br>

<table data-full-width="true"><thead><tr><th width="114">Player</th><th width="79">Units</th><th width="101">Set boost</th><th width="156">Residence boost</th><th width="106">Is active</th><th width="82">Ownership</th><th width="144">Perceived rent (in INIT)</th><th>Perceived rent (in %)</th></tr></thead><tbody><tr><td>A</td><td>1</td><td>No</td><td>No</td><td>Yes</td><td>1</td><td>0.79 INIT</td><td>7.9%</td></tr><tr><td>B</td><td>1</td><td>x1.05</td><td>x2</td><td>Yes</td><td>2.1</td><td>1.65 INIT</td><td>16.5%</td></tr><tr><td>C</td><td>3</td><td>No</td><td>x2.1</td><td>Yes</td><td>6.3</td><td>4.96 INIT</td><td>49.6%</td></tr><tr><td>D</td><td>3</td><td>x1.1</td><td>No</td><td>Yes</td><td>3.3</td><td>2.6 INIT</td><td>26%</td></tr><tr><td>E</td><td>4</td><td>No</td><td>No</td><td>No</td><td>0</td><td>0 INIT</td><td>0%</td></tr><tr><td><strong>Total</strong></td><td><strong>12</strong></td><td></td><td></td><td></td><td><strong>12.7</strong></td><td><strong>10 INIT</strong></td><td><strong>100%</strong></td></tr></tbody></table>
