Civitia
  • Overview
    • 🚩Introduction
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  • LOBBY PHASE
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  • Game mechanics
    • 💱Currencies
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    • 🏙️Cities and sets
    • 🎮Special squares
    • 💰Rent distribution
    • 🏠Seasons and Residences
    • 🏗️Contributions and Tax Points
    • ☢️City Radiation
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  1. Game mechanics

Rent distribution

Every time a user pays a rent it is distributed amongst all the holders of the city.

Distribution depends on multiple factors:

  • How many units there are

  • If holders are also residents in the city -> they get a boost

  • If holders own all cities of a set -> they get a boost

  • If holders have player the last 24 hours -> their units are active

City holders are able to claim their accrued INIT from rents in their User's screen.

Set boosts

The boost for owning a set is x1.05 (+5%) for each completed set.

Set boosts can be accumulated owning multiple sets.

Residence boosts

The boost for minting your residence in a city is x2 (+100%).

Additionally, you also get a loyalty boost of x1.1 (+10%) for renewing your residence in the same city you had before that is lost once you change your city of residence.


Below is an example of rent distribution assuming a supply of 12 units and 10 INIT rent.

Player
Units
Set boost
Residence boost
Is active
Ownership
Perceived rent (in INIT)
Perceived rent (in %)

A

1

No

No

Yes

1

0.79 INIT

7.9%

B

1

x1.05

x2

Yes

2.1

1.65 INIT

16.5%

C

3

No

x2.1

Yes

6.3

4.96 INIT

49.6%

D

3

x1.1

No

Yes

3.3

2.6 INIT

26%

E

4

No

No

No

0

0 INIT

0%

Total

12

12.7

10 INIT

100%

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Last updated 7 months ago

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